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Art Gallery

Museum housing artwork by eccentric artist Todd Schoor, the structure needed to be more than your usual museum to house his unique brand of paintings. Using splines to make a figure eight outline and then built upwards from that base, the center of the walls were separated into panels and extruded outwards to leave indentations in the walls where some of the painting sit. The benches, to go along with the curves of the room, were created from the base of a torus knot.

Camera 1 Render (2nd Floor)

Camera 1 Render (2nd Floor)

Camera 2 Render (First Floor Landing)

Camera 2 Render (First Floor Landing)

Camera 3 Render (Top of Stairs)

Camera 3 Render (Top of Stairs)

First pass using materials in 3Ds Max.  The wood material would be used later for the benches.

First pass using materials in 3Ds Max. The wood material would be used later for the benches.

First pass with materials and placement of objects.  The paintings were brought in once the framework was completed.

First pass with materials and placement of objects. The paintings were brought in once the framework was completed.

Renders from 3DsMax used together in Photoshop to create final version.

Renders from 3DsMax used together in Photoshop to create final version.

Composited image including Z-Depth Render and AO Pass.

Composited image including Z-Depth Render and AO Pass.